Narrative reduxes are perennial fundraising ploys for green-lighting projects.
Steam on the other hand, has made digital distribution cost-effective, efficient, and accessible to a massive audience.
Video game magazines that I read regularly would cover Japanese imports and niche titles, but dating sims were merely a curiosity and nothing more. The games industry has grown exponentially and modern gamers are interested in titles beyond the scope of the action, shooting and role-playing genres.
We've been seeing stronger interest in PC gaming lately, and we have the rise of Steam to thank for this.
All this is a huge boon for visual novels and dating simulation games, which would have lingered in obscurity outside of Japan, otherwise.
A bevy of 2D hotties are waiting for us to make the right move.
Among early bishōjo adventure games it had a degree of polish that previous games lacked.